Fire/Rock
Base HP: 3
Suggested Rank: Beginner
Abilities: Intimidate/Flash Fire, Rock Head(Hidden)
Strength: 2/5
Dexterity: 2/4
Vitality: 2/5
Special: 2/5
Insight: 2/4
Evolution Stage: First
Evolves into: Hisuian Arcanine
Evolution Method: Fire Stone
Starter Moves:
-Tackle
-Leer
Beginner Moves:
-Ember
-Roar
-Helping Hand
-Bite
Amateur Moves:
-Howl
-Flame Wheel
-Reversal
-Fire Fang
-Take Down
-Agility
-Retaliate
-Flamethrower
-Rock Slide
Ace Moves:
-Crunch
-Double-Edge
-Outrage
-Flare Blitz
Pro Moves:
-Smart Strike
-Close Combat
-Stealth Rock
Fire/Rock
Base HP: 4
Suggested Rank: Ace
Abilities: Intimidate/Flash Fire, Rock Head(Hidden)
Strength: 3/6
Dexterity: 2/5
Vitality: 3/6
Special: 3/6
Insight: 2/5
Evolution Stage: Final
Evolves from: Hisuian Growlithe
Starter Moves:
-Raging Fury
-Roar
-Bite
Beginner Moves:
-Rock Throw
Amateur Moves:
-Thunder Fang
-Fire Fang
Ace Moves:
-Rock Slide
-Extremespeed
Pro Moves:
-Morning Sun
-Head Smash
-Wild Charge
Psychic
Base HP: 3
Suggested Rank: Beginner
Abilities: Gluttony/Own Tempo, Regenerator(Hidden)
Strength: 2/4
Dexterity: 1/2
Vitality: 2/4
Special: 1/3
Insight: 1/3
Evolution Stage: First
Evolves into: Galarian Slowbro or Galarian Slowking
Evolution Methods:
-Can Evolve into Galarian Slowbro using Galarica Cuff
-Can Evolve into Galarian Slowking using Galarica Wreath
Starter Moves:
-Yawn
-Tackle
Beginner Moves:
-Curse
-Growl
-Acid
Amateur Moves:
-Confusion
-Disable
-Headbutt
-Water Pulse
-Zen Headbutt
-Slack Off
-Amnesia
Ace Moves:
-Psychic
-Rain Dance
-Psych Up
-Heal Pulse
Pro Moves:
-Future Sight
-Belch
-Icy Wind
Poison/Psychic
Base HP: 4
Suggested Rank: Amateur
Abilities: Quick Draw/Own Tempo, Regenerator(Hidden)
Strength: 3/6
Dexterity: 2/4
Vitality: 2/5
Special: 3/6
Insight: 2/4
Evolution Stage: Final
Evolves from: Galarian Slowpoke
Starter Moves:
-Shell Side Arm
-Yawn
-Tackle
Beginner Moves:
-Curse
-Growl
-Acid
Amateur Moves:
-Confusion
-Disable
-Headbutt
-Acid Spray
-Zen Headbutt
-Slack Off
-Amnesia
Ace Moves:
-Psychic
-Sludge Bomb
-Psych Up
-Heal Pulse
Pro Moves:
-Future Sight
-Gunk Shot
-Icy Wind
Electric/Grass
Base HP: 3
Suggested Rank: Beginner
Abilities: Soundproof/Static, Aftermath(Hidden)
Strength: 1/3
Dexterity: 3/6
Vitality: 2/4
Special: 2/4
Insight: 2/4
Evolution Stage: First
Evolves into: Hisuian Electrode
Evolution Method: Leaf Stone
Starter Moves:
-Charge
-Tackle
Beginner Moves:
-Stun Spore
-Reflect
-Bullet Seed
Amateur Moves
-Rollout
-Screech
-Charge Beam
-Energy Ball
-Electro Ball
-Self Destruct
-Swift
-Discharge
Ace Moves:
-Seed Bomb
-Gyro Ball
-Explosion
-Grassy Terrain
Pro Moves:
-Ice Ball
-Leech Seed
-Foul Play
Electric/Grass
Base HP: 4
Suggested Rank: Amateur
Abilities: Soundproof/Static, Aftermath(Hidden)
Strength: 2/4
Dexterity: 4/8
Vitality: 2/5
Special: 2/5
Insight: 2/5
Evolution Stage: Final
Evolves from: Hisuian Voltorb
Starter Moves:
-Chloroblast
-Charge
-Tackle
Beginner Moves:
-Stun Spore
-Reflect
-Bullet Seed
Amateur Moves
-Rollout
-Screech
-Charge Beam
-Energy Ball
-Electro Ball
-Self Destruct
-Swift
-Discharge
-Grassy Terrain
Ace Moves:
-Seed Bomb
-Gyro Ball
-Explosion
Pro Moves:
-Ice Ball
-Leech Seed
-Foul Play
Fighting
Base HP: 4
Suggested Rank: Amateur
Abilities: Intimidate/Anger Point, Cud Chew(Hidden)
Strength: 3/6
Dexterity: 3/6
Vitality: 3/6
Special: 1/3
Insight: 2/5
Evolution Stage: Final
Starter Moves:
-Tackle
-Tail Whip
Beginner Moves:
-Double Kick
-Headbutt
-Assurance
Amateur Moves:
-Scary Face
-Rest
-Reversal
-Work Up
-Zen Headbutt
-Bulk Up
-Raging Bull
Ace Moves:
-Swagger
-Double-Edge
-Close Combat
Pro Moves:
-Drill Run
-Outrage
-Sleep Talk
Fighting/Fire
Base HP: 4
Suggested Rank: Amateur
Abilities: Intimidate/Anger Point, Cud Chew(Hidden)
Strength: 3/6
Dexterity: 3/6
Vitality: 3/6
Special: 1/3
Insight: 2/5
Evolution Stage: Final
Starter Moves:
-Tackle
-Tail Whip
Beginner Moves:
-Double Kick
-Headbutt
-Flame Charge
Amateur Moves:
-Scary Face
-Rest
-Reversal
-Work Up
-Zen Headbutt
-Bulk Up
-Raging Bull
Ace Moves:
-Swagger
-Flare Blitz
-Close Combat
Pro Moves:
-Drill Run
-Overheat
-Will-o-Wisp
Fighting/Water
Base HP: 4
Suggested Rank: Amateur
Abilities: Intimidate/Anger Point, Cud Chew(Hidden)
Strength: 3/6
Dexterity: 3/6
Vitality: 3/6
Special: 1/3
Insight: 2/5
Evolution Stage: Final
Starter Moves:
-Tackle
-Tail Whip
Beginner Moves:
-Double Kick
-Headbutt
-Aqua Jet
Amateur Moves:
-Scary Face
-Rest
-Reversal
-Work Up
-Zen Headbutt
-Bulk Up
-Raging Bull
Ace Moves:
-Swagger
-Wave Crash
-Close Combat
Pro Moves:
-Drill Run
-Liquidation
-Hydro Pump
Psychic/Flying
Base HP: 4
Suggested Rank: Master
Abilities: Competitive
Strength: 5/5
Dexterity: 6/6
Vitality: 5/5
Special: 7/7
Insight: 6/6
Evolution Stage: Final
Master Moves:
-Gust
-Psycho Shift
-Confusion
-Reflect
-Hypnosis
-Agility
-Ancient Power
-Tailwind
-Psycho Cut
-Recover
-Freezing Glare
-Dream Eater
-Hurricane
-Mind Reader
-Future Sight
-Trick Room
-Double Ream
-Psyshock
-Shadow Ball
-Air Slash
-Swift
-Air Cutter
-Dual Wingbeat
-Expanding Force
-Calm Mind
-Stored Power
Fighting/Flying
Base HP: 4
Suggested Rank: Master
Abilities: Defiant
Strength: 7/7
Dexterity: 6/6
Vitality: 5/5
Special: 5/5
Insight: 5/5
Evolution Stage: Final
Master Moves:
-Peck
-Focus Energy
-Rock Smash
-Light Screen
-Pluck
-Agility
-Ancient Power
-Brick Break
-Drill Peck
-Quick Guard
-Thunderous Kick
-Bulk Up
-Counter
-Detect
-Close Combat
-Reversal
-Steel Wing
-Blaze Kick
-Brave Bird
-Throat Chop
-Stomping Tantrum
-Trailblaze
-Dual Wingbeat
-Coaching
-Knock Off
-Taunt
Dark/Flying
Base HP: 4
Suggested Rank: Master
Abilities: Berserk
Strength: 5/5
Dexterity: 5/5
Vitality: 5/5
Special: 6/6
Insight: 7/7
Evolution Stage: Final
Master Moves:
-Gust
-Leer
-Payback
-Safeguard
-Wing Attack
-Agility
-Ancient Power
-Sucker Punch
-Air Slash
-After You
-Fiery Wrath
-Nasty Plot
-Hurricane
-Endure
-Memento
-Sky Attack
-Shadow Ball
-Tailwind
-Swift
-Foul Play
-Snarl
-Imprison
-Dual Wingbeat
-Lash Out
-Pain Split
-Spite
Fire/Ghost
Base HP: 5
Suggested Rank: Ace
Abilities: Blaze, Frisk (Hidden)
Strength: 2/5
Dexterity: 2/5
Vitality: 2/5
Special: 3/7
Insight: 2/5
Evolution Stage: Final
Evolves from: Quilava
Starter Moves:
-Infernal Parade
-Leer
-Tackle
Beginner Moves:
-Smokescreen
-Quick Attack
-Ember
-Night Shade
Amateur Moves:
-Defense Curl
-Flame Wheel
-Flame Charge
-Swift
-Flamethrower
-Lava Plume
-Rollout
-Gyro Ball
-Shadow Ball
-Shadow Claw
Ace Moves:
-Inferno
-Double-Edge
-Eruption
Pro Moves:
-Blast Burn
-Extrasensory
-Thunder Punch
Poison/Ground
Base HP: 3
Suggested Rank: Amateur
Abilities: Poison Point/Water Absorb, Unaware(Hidden)
Strength: 2/4
Dexterity: 1/2
Vitality: 2/4
Special: 1/3
Insight: 1/3
Evolution Stage: First
Evolves into: Clodsire
Evolution Speed: Medium
Starter Moves:
-Tackle
-Tail Whip
Beginner Moves:
-Poison Tail
-Mud Shot
Amateur Moves:
-Slam
-Toxic Spikes
-Amnesia
-Yawn
-Acid Spray
-Poison Jab
Ace Moves:
-Toxic
-Gunk Shot
-Earthquake
Pro Moves:
-Curse
-Ancientpower
-Liquidation
Poison/Psychic
Base HP: 4
Suggested Rank: Ace
Abilities: Curious Medicine/Own Tempo, Regnerator(Hidden)
Strength: 2/5
Dexterity: 1/3
Vitality: 2/5
Special: 3/6
Insight: 3/6
Evolution Stage: Final
Evolves from: Galarian Slowpoke
Starter Moves:
-Eerie Spell
-Tackle
-Yawn
Beginner Moves:
-Growl
-Acid
-Confusion
Amateur Moves:
-Power Gem
-Disable
-Curse
-Acid Spray
-Headbutt
-Nasty Plot
-Zen Headbutt
-Psychic
Ace Moves:
-Swagger
-Sludge Bomb
-Psych Up
-Heal Pulse
-Chilly Reception
Pro Moves:
-Future Sight
-Foul Play
-Gunk Shot
Dark/Poison
Base HP: 4
Suggested Rank: Ace
Abilities: Poison Point/Swift Swim, Intimidate(Hidden)
Strength: 3/6
Dexterity: 2/5
Vitality: 2/5
Special: 2/4
Insight: 2/4
Evolution Stage: First
Evolves into: Overqwil
Evolution Method: Use Barb Barrage 20 or more times
Starter Moves:
-Supersonic
-Fell Stinger
-Spikes
-Poison Sting
-Taunt
-Tackle
Beginner Moves:
-Minimize
-Harden
Amateur Moves:
-Destiny Bond
-Bite
-Rollout
-Toxic Spikes
-Stockpile
-Spit Up
-Poison Jab
-Brine
-Pin Missile
-Take Down
-Barb Barrage
Ace Moves:
-Gunk Shot
-Dark Pulse
-Crunch
Pro Moves:
-Aqua Jet
-Ice Ball
-Swords Dance
Fighting/Poison
Base HP: 3
Suggested Rank: Amateur
Abilities: Inner Focus/Keen Eye, Pickpocket(Hidden)
Strength: 3/6
Dexterity: 3/6
Vitality: 2/4
Special: 1/3
Insight: 2/5
Evolution Stage: First
Evolves into: Sneasler
Evolvution Method: Fight while holding Razor Claw during the Day
Starter Moves:
-Leer
-Scratch
-Taunt
Beginner Moves:
-Quick Attack
-Rock Smash
Amateur Moves:
-Poison Jab
-Fury Swipes
-Agility
-Metal Claw
-Hone Claws
-Brick Break
-Screech
Ace Moves:
-Slash
-Close Combat
-Gunk Shot
-Swords Dance
Pro Moves:
-Reversal
-Drain Punch
-Fake Out
Water/Dark
Base HP: 5
Suggested Rank: Ace
Abilities: Torrent, Sharpness(Hidden)
Strength: 3/6
Dexterity: 2/5
Vitality: 2/5
Special: 3/6
Insight: 2/5
Evolution Stage: Final
Evolves from Dewott
Starter Moves:
-Ceaseless Edge
-Tail Whip
-Tackle
Beginner Moves:
-Taunt
-Water Gun
Amateur Moves:
-Encore
-Focus Energy
-Razor Shell
-Fury Cutter
-Water Pulse
-Slash
-Aqua Jet
-Night Slash
-Aqua Cutter
Ace Moves:
-Megahorn
-Aqua Tail
-Retaliate
-Swords Dance
-Hydro Pump
-Dark Pulse
Pro Moves:
-Hydro Cannon
-Sacred Sword
-Smart Strike
Base HP: 4
Grass/Fighting
Suggested Rank: Ace
Abilities: Chloropyll/Hustle, Leaf Guard(Hidden)
Strength: 3/6
Dexterity: 3/6
Vitality: 2/5
Special: 1/3
Insight: 2/5
Evolution Stage: Final
Evolves from Petlil
Starter Moves:
-Victory Dance
-Growth
-Leafage
Beginner Moves:
-Leech Seed
-Rock Smash
Amateur Moves:
-Synthesis
-Drain Punch
-Seed Bomb
-Low Kick
Ace Moves:
-Axe Kick
-Leaf Blade
-Close Combat
Pro Moves:
-Aerial Ace
-Poison Jab
-Ice Spinner
Water
Base HP: 4
Suggested Rank: Amateur
Abilities: Rattled/Adaptability, Mold Breaker(Hidden)
Strength: 2/5
Dexterity: 2/5
Vitality: 2/4
Special: 2/5
Insight: 2/4
Evolution Stage: First
Evolves into: Basculegion (Male) if Male or Basculegion (Female) if Female
Evolution Method: Take up to 20 total damage in recoil over any amount of time.
Starter Moves:
-Tail Whip
-Tackle
-Beginner Moves:
-Uproar
-Headbutt
-Bite
Amateur Moves:
-Aqua Jet
-Water Pulse
-Take Down
-Crunch
-Aqua Tail
-Soak
-Flail
-Scary Face
Ace Moves:
-Double-Edge
-Head Smash
-Hydro Pump
-Thrash
-Wave Crash
Pro Moves:
-Agility
-Liquidation
-Last Respects
Normal/Ghost
Base HP: 3
Suggested Rank: Beginner
Abilities: Illusion
Strength: 2/4
Dexterity: 2/4
Vitality: 1/3
Special: 2/5
Insight: 1/3
Evolution Stage: First
Evolves into: Hisuian Zoroark
Evolutuon Time: Medium
Starter Moves:
-Scratch
-Leer
Beginner Moves:
-Night Shade
-Spite
Amateur Moves:
-Shadow Sneak
-Hex
-Curse
-Taunt
-Shadow Claw
-Torment
-Agility
-Swift
Ace Moves:
-Hyper Voice
-Nasty Plot
-Shadow Ball
-Bitter Malice
Pro Moves:
-Extrasensory
-Detect
-Comeuppance
Normal/Ghost
Base HP: 4
Suggested Rank: Amateur
Abilities: Illusion
Strength: 3/6
Dexterity: 3/6
Vitality: 2/4
Special: 3/7
Insight: 2/4
Evolution Stage: Final
Evolves from: Hisuian Zorua
Starter Moves:
-Scratch
-Leer
Beginner Moves:
-Night Shade
-Spite
Amateur Moves:
-Shadow Sneak
-Hex
-Curse
-Taunt
-Shadow Claw
-Torment
-Agility
-Swift
-U-Turn
-Take Down
Ace Moves:
-Hyper Voice
-Nasty Plot
-Shadow Ball
-Bitter Malice
Pro Moves:
-Extrasensory
-Detect
-Comeuppance
Psychic/Flying
Base HP: 5
Suggested Rank: Ace
Abilities: Keen Eye/Sheer Force, Tinted Lens(Hidden)
Strength: 2/5
Dexterity: 2/4
Vitality: 2/5
Special: 3/7
Insight: 2/5
Evolution Stage: Final
Evolves from Rufflet
Starter Moves:
-Esper Wing
-Peck
-Leer
Beginner Moves:
-Fury Attack
-Wing Attack
-Psybeam
-Air Cutter
Amateur Moves
-Hone Claws
-Agility
-Aerial Ace
-Slash
-Defog
-Tailwind
-Air Slash
-Crush Claw
-Psyshock
-Superpower
Ace Moves:
-Whirlwind
-Brave Bird
-Thrash
-Hurricane
Pro Moves:
-Shadow Ball
-Dazzling Gleam
-Heat Wave
Dragon/Steel
Base HP: 4
Suggested Rank: Beginner
Abilities: Sap Sipper/Shell Armor, Gooey(Hidden)
Strength: 2/5
Dexterity: 1/3
Vitality: 2/5
Special: 2/5
Insight: 3/6
Evolution Stage: Second
Evolves from: Goomy
Evolve into: Hisuian Goodra
Evolution Time: Medium
Starter Moves:
-Shelter
-Tackle
-Bubble
Beginner Moves:
-Absorb
-Protect
Amateur Moves:
-Dragon Breath
-Rain Dance
Ace Moves:
-Flail
-Iron Head
-Muddy Water
-Dragon Pulse
Pro Moves:
-Water Pulse
-Counter
Dragon/Steel
Base HP: 5
Suggested Rank: Amateur
Abilities: Sap Sipper/Shell Armor, Gooey(Hidden)
Strength: 3/6
Dexterity: 2/4
Vitality: 3/6
Special: 3/6
Insight: 3/7
Evolution Stage: Final
Evolves from: Hisuian Sliggoo
Starter Moves:
-Shelter
-Tackle
-Bubble
Beginner Moves:
-Absorb
-Protect
Amateur Moves:
-Dragon Breath
-Rain Dance
-Muddy Water
-Dragon Pulse
-Flail
-Iron Head
-Iron Tail
-Flash Cannon
Ace Moves:
-Outrage
-Heavy Slam
Pro Moves:
-Life Dew
-Body Press
-Draco Meteor
-Steel Beam
Ice/Rock
Base HP: 5
Suggested Rank: Ace
Abilities: Strong Jaw/Ice Body, Sturdy(Hidden)
Strength: 3/6
Dexterity: 1/3
Vitality: 4/9
Special: 1/3
Insight: 1/3
Evolution Stage: Final
Evolves from Bergmite
Starter Moves:
-Mountain Gale
-Tackle
-Powder Snow
-Harden
Beginner Moves
-Bite
-Icy Wind
-Take Down
-Rock Tomb
-Stealth Rock
Amateur Moves:
-Iron Defense
-Crunch
-Rock Slide
-Rock Blast
-Curse
-Ice Fang
-Ice Ball
-Rapid Spin
-Avalanche
-Snowscape
Ace Moves:
-Blizzard
-Recover
-Double-Edge
-Stone Edge
-Ice Spinner
Pro Moves:
-Body Press
-Iron Head
-Sandstorm
Grass/Fighting
Base HP: 5
Suggested Rank: Ace
Abilities: Overgrow, Scrappy(Hidden)
Strength: 3/6
Dexterity: 2/5
Vitality: 2/5
Special: 3/6
Insight: 3/6
Evolution Stage: Final
Evolves from: Dartrix
Starter Moves:
-Triple Arrows
-Tackle
-Leafage
Beginner Moves:
-Growl
-Peck
-Bulk Up
Amateur Moves:
-U-Turn
-Rock Smash
-Razor Leaf
-Low Kick
-Pluck
-Synthesis
-Fury Attack
-Sucker Punch
-Giga Drain
Ace Moves:
-Leaf Blade
-Feather Dance
-Aura Sphere
-Brave Bird
-Roost
Pro Moves:
-Close Combat
-Baton Pass
-Frenzy Plant